RESEARCH AND DESIGN
Explore my R&D projects
Have a look at the qualitative research projects I have led or contributed to below to get an idea of what I’ve worked on, how I implement my skills, and my approach to research from concept to execution. Reach out if you’d like to learn more about a specific project.
BLACK TWITTER AND THE GREEN BOOK
Research Project Lead
I led a team of four other researchers from research design to publication writing. 18 participants were interviewed and over 75,000 tweets were collected using MAXQDA. We used Taguette to conduct open coding. As a group, we wrote and published two papers. A Medium post was written to contribute to public scholarship. Two news stories about our research were published for Boulder Weekly and the Denver Post.
NATIONAL CENTER FOR WOMEN IN INFORMATION TECHNOLOGY (NCWIT)
I synthesized the most used resources on the NCWIT site using Google Analytics. Resources were then analyzed for corrections, updates, typos, inclusive language, and broken links, and suggestions for fixes were made. Next, I supported NCWIT in updating the resources and research on their website. Mock-ups of suggestions for improving specific online resources were created using Google Drawings. Finally, presentations to two different stakeholder groups within the organization were made to outline my process, progress, and suggestions.
CITY OF BOULDER REIMAGINE POLICING PROJECT
Assisted project manager and project team with qualitative research design for data analysis. After outlining an open coding protocol and training the group to use it as a process, a timeline was created and I led the team in discussions about codes. I and another graduate student facilitated code collapsing into themes for the project manager to use in the report for this stage of the project. Finally, a draft survey tool was designed for the second engagement window of the project using the Likert scale, multiple-choice, and open-ended questions.
USER CENTERED DESIGN PROJECTS
Design Activities from User-Centered Design Course
In Fall 2021, I participated in Dr. Jason Zietz' User-Centered Design Course. We learned about behavioral psychology, the brain, how people and animals learn, and how to use design elements (personas, scenarios, low-fidelity prototyping). Below, you will find descriptions of the potential products and solutions as well as personas and low-fidelity prototypes.
NUDGES + MOTIVATION
Notifications from the Get Out and Vote app will remind people who use the app several times before voter registration is due if they are not registered. Once registered, the app will notify the person using the app when their ballot has been mailed or in places without mail ballots provide a map of all polling locations within their area as soon as those details are available.
MOTIVATION DESIGN ACTIVITY
Using introjected regulation and social norms, this intervention motivates students not to skip class by having an attendance buddy system. Each student is paired with another student throughout the entire class. If both students are present for a class session, the professor looks to build intrinsic motivation by providing positive verbal feedback to the pair. The pair are meant to motivate each other to attend classes and encourage one another to overcome demotivation and make it to class. The intervention is an addition to Canvas under “People” with a tab labeled “Attendance Partner”. A message shows the pair how well they are doing with attendance compared to their classmates. If they are doing Good or Better, there is an audio message from the professor that the students can listen to.
EVIL LEARNING DESIGN ACTIVITY
A “game” that actually has people training a data set for a machine learning algorithm which essentially puts Re-CAPTCHA images and text for people to categorize. The “game” is designed to keep people playing as long as possible and actually earn the game designer money. Each image or text will have a “worth up to value” that completing it will be worth. After a random number of categorizations, the person would receive a random payout from the amount banked from each Re-CAPTCHA completed. The “game” would also include a ranking for the person playing against all other players determined by a combination of the number of Re-CAPTCHAs completed and the number of payouts received. I would sell the categorized Re-CAPTCHA images to companies like Google and Meta which would fund the random payouts and set up the game’s backend to never payout the full amount of the banked payout (only up to 60%).
HEURISTICS AND BIASES ASSIGNMENT
The retirement app is an app that allows people to save for retirement and track how they are aligning with their retirement savings goals. The app takes in information like desired retirement age and annual retirement savings and calculates an estimate for the annual, monthly, and weekly amount that person would need to save in order to reach their retirement goal. The app displays a meter that denotes the number of consecutive contributions the person has made to their retirement savings as a streak. The longer the streak, the more animated the meter becomes. The app also displays statistics about the person’s current retirement savings and their relation to their retirement goal. Finally, the savings goals and statistics of other people who have opted in to share their stories with others on the app are available to see as inspiration. The person using the app can connect with friends and family to see whatever information their friends and family have opted in to share.
“C-mail” is not an app and cannot be added to your phone that way. It is a website designed to be used from a desktop or laptop computer and not mobile devices in order to discourage the constant pressure of always on and available Email. This feature begins by taking input from the person using the product and allows them to set working hours. When emails come in outside of working hours, they are “held” until working hours begin. When emails are sent outside of working hours, the option to schedule send that email for a time within working hours is offered. Also, a signature message is created in all emails with helper default text that can be edited which helps to manage expectations around sending and receiving emails for this person.